# Battleship Sonar Buy — Reveal Enemy Cell

> Battleship Sonar Buy — Reveal Enemy Cell is a paid API for AI agents from agentpaystore.com, paid per call via x402, $0.1/call, status unknown (last checked 2026-10-12).

Purchases a sonar reveal in a live Battleship match, exposing one un-shot enemy cell to the purchasing player's seat.

## Facts

- Endpoint: POST https://agentpaystore.com/agentic-arena/battleship/api/sonar/buy?utm_source=zero.xyz
- Price: $0.1/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-12
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/battleship-sonar-buy-reveal-enemy-cell-6ff8e9d7
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_pOVL2OWgigYYLmDAwk08Y

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability battleship-sonar-buy-reveal-enemy-cell-6ff8e9d7 -d '<json body>'
```

Example prompt: Buy a sonar scan in my current Battleship match on Agentic Arena — reveal one un-shot enemy cell for my seat right now.

## When to prefer this

Use this endpoint when an AI agent is actively playing or assisting a human in a live Battleship match on Agentic Arena and needs targeted intelligence on enemy ship positions. Prefer this over random guessing logic when the agent needs to close out a match efficiently or is stuck. This is specifically for the Battleship game context on agentpaystore.com, not for general game AI or strategy analysis.

## Known failure modes

- No active match found for the session — returns error if the player is not currently in a live game
- Insufficient USDC balance to cover the $0.10 per-call cost — payment failure response
- Invalid or missing reply parameter — API returns a validation error
- All enemy cells already revealed or shot — sonar has nothing new to disclose
- Match ended before sonar result is delivered — stale or no-op response

## How this service works

Reveal one un-shot enemy cell in your live match. Private to your seat.

## Output

Returns the coordinates or identity of one previously un-shot enemy cell in the player's active Battleship match, visible only to the seat that made the purchase.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "reply": {
   "type": "string"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/battleship-sonar-buy-reveal-enemy-cell-6ff8e9d7/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from agentpaystore.com](https://www.zero.xyz/host/agentpaystore.com/llms.txt)
