# Blender Material: Wood

> Blender Material: Wood is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.02/call, status unknown (last checked 2026-10-21).

Generates a procedural wood material applied to a sphere or custom mesh, returning a BLEND file, a preview PNG, and a GLB with approximate PBR values.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/studio3d-material-wood?utm_source=zero.xyz
- Price: $0.02/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-21
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/blender-material-wood-848074d8
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_fTiBcnJ6Y93qsHWykkn1G

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability blender-material-wood-848074d8 -d '<json body>'
```

Example prompt: Apply a procedural wood material to my uploaded GLB model — use a warm brown color like #8B5E3C, roughness 0.7, texture scale 8, and render a 512-resolution preview PNG along with the BLEND and GLB files.

## When to prefer this

Choose this endpoint when you need a procedural, editable Blender wood material (not a baked texture) for a 3D mesh, and want both a Blender-native BLEND file and a GLB export with a visual preview PNG — especially when you need to tweak the material in Blender afterward. Prefer this over image-based texture generators when the output must remain procedural and node-editable in Blender.

## Known failure modes

- Busy worker returns an error before payment settlement if capacity is exceeded
- Mesh too large: exceeds 10,000 vertices or 20,000 faces limit
- model_base64 exceeds 512 KiB decoded size
- mesh and model_base64 supplied simultaneously (mutually exclusive)
- Invalid hex color format
- Resolution out of 128–512 range
- Seed out of 0–2147483647 range
- texture_scale out of 0.1–30 range

## How this service works

Blender Material: Wood: Create an editable wood material on a sphere or supplied geometry. Delivers BLEND with procedural nodes, a preview PNG, and GLB with approximate basic PBR values; procedural textures are not baked into GLB. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.

## Output

Returns a BLEND file containing the procedural wood material as Blender nodes (editable), a PNG preview render of the material applied to the geometry, and a GLB with approximate (non-baked) PBR wood values. The response notes whether the demo mesh or a supplied mesh was used.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "mesh": {
   "type": "object",
   "required": [
    "vertices",
    "faces"
   ],
   "properties": {
    "faces": {
     "type": "array",
     "items": {
      "type": "array",
      "items": {
       "type": "integer",
       "minimum": 0
      },
      "maxItems": 16,
      "minItems": 3
     },
     "maxItems": 20000
    },
    "vertices": {
     "type": "array",
     "items": {
      "type": "array",
      "items": {
       "type": "number"
      },
      "maxItems": 3,
      "minItems": 3
     },
     "maxItems": 10000
    }
   },
   "description": "Optional mesh in Blender Z-up coordinates. Max 10,000 vertices and 20,000 faces; each face has 3..16 indices.",
   "additionalProperties": false
  },
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "color": {
   "type": "string",
   "default": "#6688bb",
   "pattern": "^#[0-9a-fA-F]{6}$"
  },
  "sample": {
   "enum": [
    "demo"
   ],
   "type": "string",
   "default": "demo",
   "description": "If no model is supplied, process the included demonstration mesh; response identifies this explicitly."
  },
  "metallic": {
   "type": "number",
   "default": 0,
   "maximum": 1,
   "minimum": 0
  },
  "roughness": {
   "type": "number",
   "default": 0.5,
   "maximum": 1,
   "minimum": 0
  },
  "resolution": {
   "type": "integer",
   "default": 256,
   "maximum": 512,
   "minimum": 128
  },
  "model_base64": {
   "type": "string",
   "maxLength": 699052,
   "description": "Optional base64 GLB (geometry and PBR values, without images/animations) or OBJ geometry, at most 512 KiB decoded. Mutually exclusive with mesh. No URLs or local paths."
  },
  "model_format": {
   "enum": [
    "glb",
    "obj"
   ],
   "type": "string",
   "default": "glb"
  },
  "texture_scale": {
   "type": "number",
   "default": 5,
   "maximum": 30,
   "minimum": 0.1
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/blender-material-wood-848074d8/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
