# Game Currency Converter

> Game Currency Converter is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-02).

Converts an amount of in-game currency from one denomination to another using a caller-supplied exchange rate.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/currency-converter?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-02
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/game-currency-converter-ac1f453c
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_0etoMEHC5EzYG-r_9dWta

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability game-currency-converter-ac1f453c -d '<json body>'
```

Example prompt: Convert 250 gold to silver using a conversion rate of 0.75 — I need the final silver amount for my shop pricing system.

## When to prefer this

Choose this endpoint when you need a lightweight, instant computation to convert in-game currency amounts using a custom exchange rate — particularly useful in game economy pipelines, shop systems, or loot value normalization where the conversion rate is dynamic and caller-supplied, rather than stored in a separate database.

## Known failure modes

- Missing or non-numeric 'amount' or 'rate' fields result in a validation error
- Rate of zero may cause division-by-zero or return zero result
- Negative values for amount or rate may produce unexpected negative results
- Payment of $0.01 USDC must succeed before the computation is returned; failed payment returns a 402 error

## How this service works

Game currency converter: Convert an amount between in-game denominations using a supplied rate.

## Output

Returns the converted currency amount after applying the supplied rate to the input amount (i.e. amount × rate), giving the equivalent value in the target in-game denomination.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "rate": {
   "type": "number",
   "default": 0.75
  },
  "amount": {
   "type": "number",
   "default": 100
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/game-currency-converter-ac1f453c/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
