# Grid Pathfinding Module: Horizontal-11-d1

> Grid Pathfinding Module: Horizontal-11-d1 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-22).

Returns a reusable four-neighbour BFS shortest-path ES module with preset horizontal-11-d1 maze map, solved exit and collectible routes, configurable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-horizontal-11-d1-pathfinding?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-22
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/grid-pathfinding-module-horizontal-11-d1-eb2d8a3e
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_RvFzCLGHuPRNyPbIIvoH-

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability grid-pathfinding-module-horizontal-11-d1-eb2d8a3e -d '<json body>'
```

Example prompt: Generate a horizontal-11-d1 BFS pathfinding ES module titled 'Dungeon Run' with seed 7 and accent color #ff5500 — I need the solved maze routes and source files ready to drop into my browser game.

## When to prefer this

Choose this endpoint when you need a ready-made, pre-solved BFS pathfinding ES module for the specific horizontal-11-d1 maze preset, especially when you want configurable branding (title, seed, accent) without writing pathfinding logic from scratch. Prefer it over generic pathfinding libraries when you need a bundled map + solved routes as source files for rapid game prototyping.

## Known failure modes

- Invalid seed value outside 0–2147483647 range returns a validation error
- Accent color not matching ^#[0-9a-fA-F]{6}$ pattern returns a 400 error
- Title exceeding 80 characters or empty string returns a validation error
- Payment failure or insufficient USDC balance (x402 protocol) blocks module delivery
- Network timeout if upstream generation is slow

## How this service works

Grid pathfinding module: horizontal-11-d1: Reusable four-neighbour breadth-first shortest-path ES module, preset map and solved exit/collectible routes. Preset horizontal-11-d1; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns a ready-to-use ES module containing four-neighbour breadth-first search pathfinding logic, the preset horizontal-11-d1 map data, and pre-solved routes for both exit and collectible objectives. The module is configurable via the supplied title, seed, and accent color, and is delivered as source files suitable for direct inclusion in a browser-based game project.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/grid-pathfinding-module-horizontal-11-d1-eb2d8a3e/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
