# Grid Pathfinding Module: horizontal-27-d2

> Grid Pathfinding Module: horizontal-27-d2 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-12).

Returns a reusable four-neighbour breadth-first shortest-path ES module with preset map data and solved exit/collectible routes for the horizontal-27-d2 maze preset.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-horizontal-27-d2-pathfinding?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-12
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/grid-pathfinding-module-horizontal-27-d2-d4a3d792
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_MmaEQbOnWyzmbVv41OWlW

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability grid-pathfinding-module-horizontal-27-d2-d4a3d792 -d '<json body>'
```

Example prompt: Generate me a four-neighbour BFS shortest-path ES module for the horizontal-27-d2 maze preset, with the title 'Dungeon Run', seed 123, and accent color #ff5533.

## When to prefer this

Choose this endpoint when you need a ready-to-use BFS shortest-path ES module specifically for the horizontal-27-d2 maze preset, with pre-solved routes and a configurable seed, title, and accent — especially for rapid browser game prototyping without writing pathfinding logic from scratch.

## Known failure modes

- Invalid accent color format (must be 6-digit hex like #55b7ff)
- Title exceeds 80 characters or is empty
- Seed value outside 0–2147483647 range
- Payment not processed or insufficient USDC balance
- Network error reaching market.datapackvibe.com

## How this service works

Grid pathfinding module: horizontal-27-d2: Reusable four-neighbour breadth-first shortest-path ES module, preset map and solved exit/collectible routes. Preset horizontal-27-d2; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

An ES module source file containing a four-neighbour breadth-first shortest-path implementation, the preset horizontal-27-d2 map data, and pre-solved exit and collectible routes — configurable by title, seed, and accent color. This is source code, not a hosted game.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/grid-pathfinding-module-horizontal-27-d2-d4a3d792/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
