# Grid Pathfinding Module: open-11-d4

> Grid Pathfinding Module: open-11-d4 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-12).

Returns a reusable four-neighbour breadth-first shortest-path ES module with a preset open-11-d4 map, solved exit and collectible routes, configurable title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-open-11-d4-pathfinding?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-12
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/grid-pathfinding-module-open-11-d4-a7f94b90
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_HXeHQWGuHtTZlflbapQ7J

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability grid-pathfinding-module-open-11-d4-a7f94b90 -d '<json body>'
```

Example prompt: Generate the open-11-d4 grid pathfinding ES module for my maze game called 'Dungeon Run', using seed 123 and accent color #ff6600.

## When to prefer this

Choose this endpoint when you need a ready-made, reusable breadth-first grid pathfinding ES module for the specific open-11-d4 preset map with pre-solved routes, rather than implementing BFS from scratch or needing a different grid preset. It is ideal for game developers who want configurable source files (not hosted gameplay) with controllable randomness via seed.

## Known failure modes

- Invalid accent color format (must be 6-digit hex with #) returns validation error
- Seed value out of range (>2147483647 or <0) returns validation error
- Title exceeding 80 characters or empty string returns validation error
- Payment failure or insufficient USDC balance prevents module delivery

## How this service works

Grid pathfinding module: open-11-d4: Reusable four-neighbour breadth-first shortest-path ES module, preset map and solved exit/collectible routes. Preset open-11-d4; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns a configurable ES module source file containing a four-neighbour breadth-first search shortest-path implementation, a preset open-11-d4 grid map, and pre-solved exit and collectible routes. The module is ready to import into a game project and includes the specified title, seed, and accent color settings.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/grid-pathfinding-module-open-11-d4-a7f94b90/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
