# Jump Range Estimator

> Jump Range Estimator is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-03).

Estimates the idealized horizontal jump range a character achieves given a horizontal speed and airtime.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/jump-range-estimator?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-03
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/jump-range-estimator-4059e3d6
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_SATrgv58cUt9Qykpd-7cl

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability jump-range-estimator-4059e3d6 -d '<json body>'
```

Example prompt: Estimate the idealized horizontal jump range for a character moving at 7.5 m/s with an airtime of 0.65 seconds.

## When to prefer this

Choose this endpoint when you need a quick, physics-grounded estimate of horizontal jump reach for game design or level layout purposes, especially when you already know a character's horizontal speed and jump airtime. It is ideal for rapid iteration during level design, character stat balancing, or validating gap widths in platformer games without needing a full physics engine integration.

## Known failure modes

- Missing or non-numeric inputs may return a 400 error or validation failure
- Negative values for speed or airtime may produce nonsensical or zero output
- Extreme values (very high speed or very long airtime) may produce physically unrealistic results with no clamping
- Payment failure or insufficient USDC balance returns a 402 error

## How this service works

Jump range estimator: Estimate idealized horizontal jump range from speed and airtime.

## Output

Returns the estimated idealized horizontal jump range as a numeric distance value, derived from multiplying horizontal speed by airtime, reflecting how far a character travels horizontally during a jump under idealized (no drag, flat trajectory) conditions.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "airtime": {
   "type": "number",
   "default": 0.8
  },
  "horizontal_speed": {
   "type": "number",
   "default": 6
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/jump-range-estimator-4059e3d6/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
