# Kinematic Character Controller MCP

> Kinematic Character Controller MCP is a paid API for AI agents from api.m2mcent.com, paid per call via x402, $0.22/call, status unknown (last checked 2026-10-16).

Processes kinematic character controller data for physics-based character movement simulation via a managed compute proxy.

## Facts

- Endpoint: POST https://api.m2mcent.com/kinematic-character-controller-mcp/api/process?utm_source=zero.xyz
- Price: $0.22/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-16
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/kinematic-character-controller-mcp-0f1fc732
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_c3cOC83EAEB9z6170XGeK

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability kinematic-character-controller-mcp-0f1fc732 -d '<json body>'
```

Example prompt: Process this kinematic character controller state — here's the movement data including velocity, position, and collision geometry — and return the resolved character state after applying kinematic constraints.

## When to prefer this

Use this endpoint when you need server-side kinematic character controller computation without running a local physics engine, particularly useful for AI agents managing game character simulations, NPC locomotion pipelines, or physics validation workflows that require remote compute.

## Known failure modes

- Malformed or missing 'data' string field returns validation error
- Invalid kinematic state data format causes processing failure
- Ambiguous or incomplete movement parameters may yield undefined character state
- Payment failure (402) blocks processing if USDC balance is insufficient

## How this service works

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## Output

Returns processed kinematic character controller output including resolved position, velocity, collision response, and character state after applying kinematic physics constraints to the input data.

## Response schema (JSON Schema)

```json
{
 "type": "json",
 "example": {
  "success": true
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/kinematic-character-controller-mcp-0f1fc732/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from api.m2mcent.com](https://www.zero.xyz/host/api.m2mcent.com/llms.txt)
