# Native WebGPU Playable Maze Starter: open-15-d1

> Native WebGPU Playable Maze Starter: open-15-d1 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-23).

Generates a configurable, editable WebGPU-based maze game starter (preset open-15-d1) with WGSL shaders and vertex buffer, returning source files ready for native WebGPU environments.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-open-15-d1-native-webgpu?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-23
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/native-webgpu-playable-maze-starter-open-15-d1-9255e40f
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_vEMTu1PMewUoi0sIGU-5H

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability native-webgpu-playable-maze-starter-open-15-d1-9255e40f -d '<json body>'
```

Example prompt: Generate me the open-15-d1 WebGPU maze game starter source files with the title 'Maze Quest', seed 42, and accent color #55b7ff — I want the native WebGPU WGSL shader version I can edit locally.

## When to prefer this

Choose this endpoint when you need editable, native WebGPU game source files for a maze game using the open-15-d1 preset specifically, with WGSL shaders and a configurable seed, title, and accent color. Prefer this over SVG-map or non-WebGPU maze endpoints when the target environment supports WebGPU natively and you need a full render pipeline scaffold rather than just map data.

## Known failure modes

- Invalid accent color format (must be 6-digit hex like #55b7ff) returns validation error
- Seed out of range (negative or above 2147483647) returns validation error
- Title exceeding 80 characters or empty string returns validation error
- Payment failure or insufficient USDC balance blocks file delivery
- Non-WebGPU browser environment will fail to run the delivered source files (runtime issue, not API issue)

## How this service works

Native WebGPU playable starter: open-15-d1: Editable maze game with a native WebGPU vertex buffer, render pipeline and WGSL shader. Requires a WebGPU browser/GPU on HTTPS or localhost. Preset open-15-d1; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable playable maze starter.

## Output

Returns editable WebGPU source files for a maze game, including a native WebGPU vertex buffer setup, render pipeline, and WGSL shader code, configured to the specified title, seed, and accent color for the open-15-d1 preset. These are source files intended for local editing and deployment on HTTPS or localhost WebGPU-capable environments.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/native-webgpu-playable-maze-starter-open-15-d1-9255e40f/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
