# Quest Reward Planner

> Quest Reward Planner is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.02/call, status unknown (last checked 2026-10-03).

Generates themed reward bundles calibrated to quest difficulty and player progression stage.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/quest-rewards?utm_source=zero.xyz
- Price: $0.02/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-03
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/quest-reward-planner-96a6b303
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_KM3yGtP3Smc2gYQ47WigO

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability quest-reward-planner-96a6b303 -d '<json body>'
```

Example prompt: Generate 3 reward bundles for a high-risk dungeon quest in my dark fantasy setting — the party is mid-level adventurers and the lore involves cursed artifacts and shadow magic.

## When to prefer this

Choose this endpoint when you need procedurally generated, balanced reward bundles that account for both quest risk and player progression simultaneously — especially useful for RPG toolkits, game masters, or game designers who want consistent, lore-aware loot generation rather than flat random item tables.

## Known failure modes

- Count outside 1-5 range returns validation error
- Overly vague context may produce generic non-themed rewards
- Seed collisions with very short seeds may yield near-identical results across different themes
- Payment failure (402) if USDC balance is insufficient

## How this service works

Quest reward planner: Create reward bundles that match a quest risk and player progression.

## Output

Returns one or more reward bundle objects, each containing a curated set of items, currency, or bonuses calibrated to the specified quest risk level and player progression context, optionally themed to match a world or lore setting.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "string",
   "description": "Optional repeatable seed."
  },
  "count": {
   "type": "integer",
   "default": 1,
   "maximum": 5,
   "minimum": 1
  },
  "theme": {
   "type": "string",
   "description": "Optional world or project theme."
  },
  "context": {
   "type": "string",
   "description": "Optional constraints or established lore."
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/quest-reward-planner-96a6b303/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
