# Resource Regeneration Timer

> Resource Regeneration Timer is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-03).

Estimates the time required to restore a resource from its current amount to a target amount given a per-minute regeneration rate.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/resource-regen-timer?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-03
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/resource-regeneration-timer-9e000bae
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_Kz6_QyLsyS2LgmA2qIx8e

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability resource-regeneration-timer-9e000bae -d '<json body>'
```

Example prompt: How long will it take for my mana to regenerate from 20 to 100 if it recovers at 4 per minute?

## When to prefer this

Use this endpoint when you need a quick, precise calculation of how long a resource regeneration will take in a game or simulation context, given numeric current value, target value, and a fixed per-minute rate. Ideal for game design tools, RPG assistants, and mobile game companions where resource timers are a core mechanic.

## Known failure modes

- If per_minute rate is 0 or negative, the calculation would be undefined or infinite
- If current amount already equals or exceeds target, result may be 0 or an error
- Non-numeric inputs for any field will likely return a validation error
- Missing required fields may return a bad request error

## How this service works

Resource regeneration timer: Estimate time to restore resource from current to target amount.

## Output

Returns the estimated time (likely in minutes) needed for a resource to regenerate from the current amount to the target amount, given the specified per-minute regeneration rate.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "target": {
   "type": "number",
   "default": 100
  },
  "current": {
   "type": "number",
   "default": 20
  },
  "per_minute": {
   "type": "number",
   "default": 4
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/resource-regeneration-timer-9e000bae/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
