# Tile Collision Module: balanced-11-d3

> Tile Collision Module: balanced-11-d3 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-11).

Generates a reusable, substepped axis-separated wall-collision and movement ES module with the balanced-11-d3 preset maze configuration, customizable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-balanced-11-d3-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-11
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-balanced-11-d3-8893bf58
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_1KFEL12EFgAxxr-4FhpRs

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-balanced-11-d3-8893bf58 -d '<json body>'
```

Example prompt: Generate me the balanced-11-d3 maze collision ES module with the title 'Dungeon Run', seed 7, and accent color #ff6600.

## When to prefer this

Choose this endpoint when you need a ready-made, reusable tile collision and movement ES module for the specific balanced-11-d3 maze preset, and want to customize the title, seed, or accent color without building collision logic from scratch. Best suited for rapid game prototyping, game jams, or indie web game development where you need source-level code, not a hosted game.

## Known failure modes

- Invalid accent color format (not a valid 6-digit hex) returns validation error
- Title exceeding 80 characters or empty string returns validation error
- Seed value outside 0–2147483647 range returns validation error
- Payment not completed via x402 protocol results in access denial

## How this service works

Tile collision module: balanced-11-d3: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset balanced-11-d3; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns ES module source files containing substepped axis-separated wall-collision and player movement logic preconfigured with the balanced-11-d3 maze preset, optionally customized with a provided title, random seed, and accent color. Not hosted gameplay — raw source files ready for integration.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-balanced-11-d3-8893bf58/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
