# Tile Collision Module: balanced-19-d1

> Tile Collision Module: balanced-19-d1 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-14).

Returns a reusable, substepped axis-separated wall-collision and movement ES module with the preset maze configuration balanced-19-d1, customizable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-balanced-19-d1-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-14
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-balanced-19-d1-d88430c6
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_UTNkFarV8ElfIyZQYls8T

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-balanced-19-d1-d88430c6 -d '<json body>'
```

Example prompt: Generate the balanced-19-d1 maze collision ES module with the title 'Dungeon Runner', seed 12345, and accent color #ff6600 — I want the source files for my browser game project.

## When to prefer this

Choose this endpoint when you need a ready-made, axis-separated tile collision ES module with the specific balanced-19-d1 preset maze — particularly when you want a configurable, drop-in JavaScript source file for a 2D browser game without building collision logic from scratch. Prefer it over generic code generators when you specifically want one of the 100 available preset maze configurations.

## Known failure modes

- Invalid accent color format (must be a 6-digit hex like #55b7ff) returns a validation error
- Seed value exceeding 2147483647 or below 0 is rejected
- Title exceeding 80 characters or empty string is rejected
- Payment failure (insufficient USDC balance) blocks module delivery
- Network timeout from market.datapackvibe.com

## How this service works

Tile collision module: balanced-19-d1: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset balanced-19-d1; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns a JavaScript ES module source file implementing substepped axis-separated wall-collision and tile-based movement logic configured with the balanced-19-d1 preset maze layout, the provided title, seed, and accent color. Not a hosted game — raw source files intended for integration into a developer's own project.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-balanced-19-d1-d88430c6/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
