# Tile Collision Module: braided-11-d4

> Tile Collision Module: braided-11-d4 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-11).

Returns a reusable ES module implementing substepped, axis-separated wall-collision and movement logic for a preset braided maze (braided-11-d4), configurable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-braided-11-d4-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-11
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-braided-11-d4-b751f897
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_MRoPpjCYyQV9k7Et7P4Bc

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-braided-11-d4-b751f897 -d '<json body>'
```

Example prompt: Generate me the braided-11-d4 tile collision ES module for my game called 'Maze Runner' with seed 1234 and accent color #ff6600.

## When to prefer this

Choose this endpoint when you need a ready-made, editable JavaScript ES module for tile-based wall collision and movement in a browser game using the specific braided-11-d4 maze preset. It is ideal for rapid game prototyping or when you want a configurable, reusable collision module without building maze logic from scratch. Prefer this over generic game frameworks when you specifically need one of the 100 preset maze configurations available on this platform.

## Known failure modes

- Invalid accent color format (not a valid 6-digit hex) returns a validation error
- Seed value out of range (negative or above 2147483647) returns a schema validation error
- Title exceeding 80 characters or empty string returns a validation error
- Payment failure or insufficient USDC balance results in a 402 or payment error response
- Network timeout may occur if the service is temporarily unavailable

## How this service works

Tile collision module: braided-11-d4: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset braided-11-d4; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns a JavaScript ES module (source file) implementing substepped, axis-separated tile wall-collision and movement logic for the braided-11-d4 preset maze. The module is configurable with the provided title, seed, and accent color, and is intended for direct integration into a browser-based game project.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-braided-11-d4-b751f897/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
