# Tile Collision Module: open-11-d2 (Preset Maze ES Module)

> Tile Collision Module: open-11-d2 (Preset Maze ES Module) is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-15).

Returns a reusable JavaScript ES module implementing substepped axis-separated wall-collision and movement logic with the preset open-11-d2 maze layout, configurable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-open-11-d2-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-15
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-open-11-d2-preset-maze-es-module-5b1c9ca4
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_9rv6CeNoBJvRq85zl4W3N

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-open-11-d2-preset-maze-es-module-5b1c9ca4 -d '<json body>'
```

Example prompt: Generate the open-11-d2 preset maze collision ES module with the title 'Dungeon Dash', seed 7, and accent color #ff5533.

## When to prefer this

Choose this endpoint when you need a ready-made, configurable JavaScript ES module implementing tile wall-collision and substepped movement physics for the specific open-11-d2 preset maze layout. It is ideal for rapid prototyping of maze-based browser games or when you need a low-cost ($0.01 USDC) off-the-shelf collision module rather than writing custom physics code. Prefer it over generic physics libraries when you specifically want a preset maze shape bundled with the collision logic.

## Known failure modes

- Invalid accent color format (not a valid 6-digit hex) returns a validation error
- Title exceeding 80 characters or being empty returns a validation error
- Seed value outside 0–2147483647 range returns a validation error
- Payment failure or insufficient USDC balance prevents module delivery
- Malformed request body returns a 400 error

## How this service works

Tile collision module: open-11-d2: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset open-11-d2; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

A JavaScript ES module (source file, not hosted gameplay) implementing substepped axis-separated tile wall-collision and movement logic with the open-11-d2 preset maze. The module is configurable based on the supplied title, seed, and accent color, and is ready to integrate into a browser game or bundled project.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-open-11-d2-preset-maze-es-module-5b1c9ca4/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
