# Tile Collision Module: open-11-d3 (Preset Maze Game ES Module)

> Tile Collision Module: open-11-d3 (Preset Maze Game ES Module) is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-12).

Returns a reusable, substepped, axis-separated wall-collision and movement ES module for the 'open-11-d3' preset maze, configurable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-open-11-d3-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-12
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-open-11-d3-preset-maze-game-es-module-4eed4fd9
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_L8y_dRLvfQWtb2_PK9pcH

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-open-11-d3-preset-maze-game-es-module-4eed4fd9 -d '<json body>'
```

Example prompt: Generate the open-11-d3 maze collision ES module with the title 'Labyrinth Run', seed 123, and accent color #ff4488.

## When to prefer this

Choose this endpoint when you need a ready-to-embed, substepped tile-collision ES module for the specific open-11-d3 maze preset, with lightweight customization (seed, title, accent) and a low per-call cost of $0.01 USDC. Prefer it over building custom collision logic when you want a proven preset maze module that can be dropped directly into a browser-based game without additional physics setup.

## Known failure modes

- Invalid accent color format (not a valid 6-digit hex) returns a validation error
- Seed value out of range (>2147483647 or <0) returns a validation error
- Title exceeding 80 characters or empty string returns a validation error
- Payment failure or insufficient USDC balance prevents module delivery
- Service unavailability returns a 5xx error with no module content

## How this service works

Tile collision module: open-11-d3: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset open-11-d3; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns ES module source code implementing the open-11-d3 preset maze's substepped, axis-separated tile wall-collision and movement logic, parameterized by the supplied seed, title, and accent color. The output is ready-to-import source files (not a hosted game), suitable for embedding in a browser game project.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-open-11-d3-preset-maze-game-es-module-4eed4fd9/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
