# Tile Collision Module: open-15-d3 (Preset Maze Game ES Module)

> Tile Collision Module: open-15-d3 (Preset Maze Game ES Module) is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-12).

Delivers a reusable, substepped axis-separated wall-collision and movement ES module with the preset open-15-d3 maze, configurable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-open-15-d3-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-12
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-open-15-d3-preset-maze-game-es-module-389d1bd6
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_CvGpwAi7cdtpTINSlPEy_

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-open-15-d3-preset-maze-game-es-module-389d1bd6 -d '<json body>'
```

Example prompt: Give me the open-15-d3 preset maze collision ES module titled 'Labyrinth Run', using seed 12345 and accent color #ff6600 — I need the source files for my browser game project.

## When to prefer this

Choose this endpoint when you need a ready-to-use, substepped tile collision and movement ES module for a maze game with the specific open-15-d3 preset layout, and want to customize it with your own title, random seed, and accent color. Prefer this over writing collision logic from scratch when you want a battle-tested, reusable module at minimal cost ($0.01 USDC). Best for browser game developers who need source files — not hosted gameplay — and want one of 100 available preset maze configurations.

## Known failure modes

- Invalid accent color format (must be 6-digit hex like #55b7ff) returns validation error
- Seed out of range (must be 0–2147483647) returns schema validation error
- Title exceeding 80 characters or empty string returns validation error
- Payment not processed or insufficient USDC balance results in 402 Payment Required
- Network timeout or server unavailability returns 5xx error

## How this service works

Tile collision module: open-15-d3: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset open-15-d3; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns ES module source files implementing substepped axis-separated wall-collision and movement logic for the open-15-d3 preset maze. The files are ready to import into a browser-based game project and include the preset maze layout, configurable title, seed-driven maze generation, and accent color styling. Not hosted gameplay — raw source files only.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-open-15-d3-preset-maze-game-es-module-389d1bd6/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
