# Tile Collision Module: open-19-d2 (Maze Preset)

> Tile Collision Module: open-19-d2 (Maze Preset) is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-12).

Returns a reusable substepped axis-separated wall-collision and movement ES module for the open-19-d2 preset maze, configurable by seed, title, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-open-19-d2-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-12
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-open-19-d2-maze-preset-fa7d661c
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_etjIq11L91Q2gRdlAibF2

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-open-19-d2-maze-preset-fa7d661c -d '<json body>'
```

Example prompt: Give me the open-19-d2 maze collision ES module with the title 'Shadow Labyrinth', seed 1234, and accent color #ff6600.

## When to prefer this

Choose this endpoint when you need a ready-made, browser-importable ES module for tile-based wall collision and movement specifically for the open-19-d2 maze preset, and want control over the seed, title, and accent color without building collision logic from scratch. Prefer it over generic game engines when you need a lightweight, self-contained module that slots into an existing project.

## Known failure modes

- Invalid accent color format (not a 6-digit hex) returns a validation error
- Seed out of range (negative or above 2147483647) returns a validation error
- Title exceeding 80 characters or empty string returns a validation error
- Payment failure or insufficient USDC balance prevents module delivery
- Network timeout or server error returns a 5xx response

## How this service works

Tile collision module: open-19-d2: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset open-19-d2; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

A downloadable ES module (JavaScript source file) implementing substepped axis-separated wall-collision detection and player movement logic for the open-19-d2 preset maze. The module is parameterized by the supplied seed, title, and accent color, and is ready to import directly into a browser-based game project.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-open-19-d2-maze-preset-fa7d661c/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
