# Tile Collision Module: vertical-11-d4

> Tile Collision Module: vertical-11-d4 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-18).

Returns a reusable ES module implementing substepped, axis-separated wall-collision and movement logic for a vertical-11-d4 preset maze, with configurable title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-vertical-11-d4-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-18
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-vertical-11-d4-ea7fdee7
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_uM54vRHGhYc-UQeMtA-rz

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-vertical-11-d4-ea7fdee7 -d '<json body>'
```

Example prompt: Give me the vertical-11-d4 tile collision ES module for my maze game with the title 'Dungeon Runner', seed 123, and accent color #ff4422.

## When to prefer this

Choose this endpoint when you need a ready-made, reusable ES module for tile-based wall-collision and axis-separated movement in a vertical maze game, specifically using the vertical-11-d4 preset layout. It is ideal for developers who want configurable game source code (not a hosted game) that can be embedded or extended in their own browser-based projects. Prefer this over generic game generators when you specifically need the vertical-11-d4 maze configuration with substepped collision logic.

## Known failure modes

- Invalid accent color format (not a valid 6-digit hex) returns validation error
- Title exceeding 80 characters or being empty returns schema validation error
- Seed value outside 0–2147483647 range returns validation error
- Payment failure or insufficient USDC balance prevents module delivery
- Network timeout results in no module returned

## How this service works

Tile collision module: vertical-11-d4: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset vertical-11-d4; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns a JavaScript ES module containing substepped, axis-separated tile collision and movement logic pre-configured for the vertical-11-d4 maze preset. The module includes the maze layout, collision handlers, and movement routines, customized with the supplied title, seed, and accent color. Source files only — not a hosted game.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-vertical-11-d4-ea7fdee7/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
