# Tile Collision Module: Vertical-15-D3

> Tile Collision Module: Vertical-15-D3 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-11).

Returns a reusable, substepped axis-separated wall-collision and movement ES module with the vertical-15-d3 preset maze, configurable by title, seed, and accent color.

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-vertical-15-d3-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-11
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-vertical-15-d3-5673c8de
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_o7ZTTmZ9f6LCLmRkPhgNx

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-vertical-15-d3-5673c8de -d '<json body>'
```

Example prompt: Can you generate the vertical-15-d3 collision and movement ES module for my maze game, with the title 'Shadow Labyrinth', seed 1337, and accent color #ff6644?

## When to prefer this

Choose this endpoint when you need a ready-to-use, substepped axis-separated collision and movement ES module specifically for the vertical-15-d3 preset maze layout, with configurable title, seed, and accent color. It is best when you want importable source files rather than hosted gameplay, and when you need one of the 100 available preset maze configurations at a low per-call cost.

## Known failure modes

- Invalid accent color format (not a valid 6-digit hex) returns a validation error
- Title exceeding 80 characters or empty string rejected
- Seed outside 0–2147483647 range rejected
- Payment failure via x402 protocol returns 402 Payment Required
- Network timeout if the generation service is unavailable

## How this service works

Tile collision module: vertical-15-d3: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset vertical-15-d3; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns ES module source files containing a substepped, axis-separated wall-collision and movement system pre-configured with the vertical-15-d3 maze preset. The module is parameterized by the supplied title, seed, and accent color, and is ready to import into a browser-based JavaScript game without hosting setup.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-vertical-15-d3-5673c8de/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
