# Tile Collision Module: Vertical-19-D1

> Tile Collision Module: Vertical-19-D1 is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-14).

Returns a reusable JavaScript ES module implementing axis-separated wall-collision and vertical movement logic for a preset maze game configuration (vertical-19-d1)

## Facts

- Endpoint: POST https://market.datapackvibe.com/x402/assistant-game-vertical-19-d1-collision?utm_source=zero.xyz
- Price: $0.01/call
- Payment: x402
- Status: unknown
- Last checked: 2026-10-14
- Activations on Zero: 0
- Tags: x402
- Canonical page: https://www.zero.xyz/c/tile-collision-module-vertical-19-d1-255e6322
- Structured record (JSON): https://api.zero.xyz/v1/capabilities/cap_UuOnZriPMDtq_BspNOKGt

Status and success rate cover calls made through Zero and Zero's own probes. Third-party monitors may report differently.

## How to call it through Zero

Zero handles the 402 payment challenge and records the run. With the Zero CLI installed (`npm i -g @zeroxyz/cli`):

```sh
zero fetch --capability tile-collision-module-vertical-19-d1-255e6322 -d '<json body>'
```

Example prompt: Generate the vertical-19-d1 maze collision ES module for me with the title 'Dungeon Run', seed 1337, and accent color #ff6600 so I can drop it into my browser game project.

## When to prefer this

Choose this endpoint when you need a ready-made, axis-separated tile collision and movement ES module for a vertical maze preset specifically (vertical-19-d1) and want to configure it with a custom title, seed, and accent color without building collision logic from scratch. Ideal for game jam prototyping, indie browser game development, or embedding a procedural maze submodule into an existing JavaScript project. Not suitable if you need a different preset, hosted gameplay, or a fully rendered game rather than source files.

## Known failure modes

- Invalid accent color format (must be 6-digit hex like #55b7ff) returns validation error
- Seed value out of range (must be 0–2147483647) returns schema validation error
- Title exceeding 80 characters or empty string returns validation error
- Payment failure or insufficient USDC balance results in HTTP 402 and no module returned
- Endpoint unavailable or server error returns 5xx with no content

## How this service works

Tile collision module: vertical-19-d1: Reusable substepped axis-separated wall-collision and movement ES module with the preset maze. Preset vertical-19-d1; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.

## Output

Returns source files for a JavaScript ES module implementing axis-separated, substepped wall-collision and movement logic for the vertical-19-d1 preset maze layout. The module is configurable via title, seed, and accent color, and is ready to be imported into a browser-based game project. This is source code, not a hosted game instance.

## Request schema (JSON Schema)

```json
{
 "type": "object",
 "properties": {
  "seed": {
   "type": "integer",
   "default": 42,
   "maximum": 2147483647,
   "minimum": 0
  },
  "title": {
   "type": "string",
   "default": "Maze Quest",
   "maxLength": 80,
   "minLength": 1
  },
  "accent": {
   "type": "string",
   "default": "#55b7ff",
   "pattern": "^#[0-9a-fA-F]{6}$"
  }
 }
}
```

## More

- Live health (JSON, refreshed every minute): https://www.zero.xyz/c/tile-collision-module-vertical-19-d1-255e6322/health.json
- [Zero catalog index](https://www.zero.xyz/llms.txt)
- [Other services from market.datapackvibe.com](https://www.zero.xyz/host/market.datapackvibe.com/llms.txt)
