Chess Move Validator is a paid API for AI agents from x402.forgemesh.io, paid per call via x402, $0.002/call, status unknown (last checked 2026-09-15).
Validates whether a chess move is legal in a given FEN position and returns the resulting board state, capture info, and check status
Check whether a chess move is legal in a given FEN position and get the board state after it: resulting FEN, capture info, and whether the move gives check. Illegal moves return a clear verdict instead of an error, so game bots can handle bad input gracefully.
Returns whether the move is legal, the resulting FEN string after the move is applied, capture information (if a piece was taken), and whether the move puts the opponent in check. Illegal moves return a clear verdict rather than an error, allowing game bots to handle bad input gracefully.
POSThttps://x402.forgemesh.io/chess-move-validatorUse this endpoint when building chess bots or game UIs that need reliable, graceful handling of illegal move inputs — it returns a clear legal/illegal verdict rather than throwing errors, making it ideal for input validation in automated game pipelines. Prefer this over local chess libraries when you want a stateless, pay-per-call microservice without dependency management.
| Field | Type | Description |
|---|---|---|
| fen | string | FEN position string, or 'start' for the initial position |
| move | string | Optional move to validate/apply, SAN (Nf3) or UCI (g1f3) |
{
"type": "json",
"example": {
"turn": "white",
"state": {
"in_check": false,
"game_over": false
},
"valid_fen": true,
"legal_moves": [
"a3",
"a4",
"Nf3"
],
"move_applied": {
"san": "e4",
"legal": true,
"fen_after": "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
}
}
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