Canvas Drawing Operations Inspector is a paid API for AI agents from eg-pie-web-effect-replicator.hf.space, paid per call via MPP, $0.30/call, status unknown (last checked 2026-10-11).
Instruments a webpage's HTMLCanvasElement to record all 2D drawing calls over a time window and returns structured geometric primitives (Béziers, arcs, lines, rectangles, palettes, dot motion paths)
Visit a URL with HTMLCanvasElement.prototype.getContext patched, record EVERY 2D drawing call (moveTo, lineTo, bezierCurveTo, quadraticCurveTo, arc, setLineDash, fillStyle/strokeStyle/lineWidth mutations, etc.) over N seconds, then distill the trace into STRUCTURED geometric primitives: cubic + quadratic Béziers with exact control points, line segments, circles, rectangles, palette (counted), and reconstructed dot motion paths derived from successive arc() positions. This is the layer that DOM-based motion inspection cannot see: canvas-driven heroes (Parallel, Linear hero canvas, generative scenes) are invisible to the standard probe. Use this route to replicate canvas-rendered motion EXACTLY without interpreting pixel screenshots by eye.
A structured object containing all recorded 2D canvas drawing operations distilled into geometric primitives: cubic and quadratic Bézier curves with exact control points, line segments, circles, rectangles, a counted color palette, and reconstructed dot motion paths derived from successive arc() call positions — sufficient to replicate the canvas animation programmatically without pixel interpretation.
POSThttps://eg-pie-web-effect-replicator.hf.space/v1/inspect-canvas?utm_source=zero.xyzUse this endpoint when the target webpage uses an HTML canvas element for its animations or visual effects and DOM/CSS inspection cannot reveal the motion (e.g. canvas-driven hero sections, generative scenes, particle systems). Choose this over screenshot-based or DOM inspection approaches when you need exact mathematical representations of curves and motion paths rather than visual approximations. Particularly useful when replicating animations from sites like Linear, Parallel, or other products with canvas-powered heroes.
| Field | Type | Description |
|---|---|---|
| urlrequired | string | |
| scrollY | number | Scroll the page to this Y position after load (useful when the canvas you want is below the fold). |
| seconds | number | How long to sample drawing operations. |
| colorScheme | string | |
| resetAfterLoad | boolean | Reset the recorded trace 800ms after load. Skips one-shot intro draws so the steady-state animation dominates the recording. |
{
"type": "object"
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