Kinematic Character Controller MCP is a paid API for AI agents from api.m2mcent.com, paid per call via x402, $0.22/call, status unknown (last checked 2026-10-16).
Processes kinematic character controller data for physics-based character movement simulation via a managed compute proxy.
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Returns processed kinematic character controller output including resolved position, velocity, collision response, and character state after applying kinematic physics constraints to the input data.
POSThttps://api.m2mcent.com/kinematic-character-controller-mcp/api/process?utm_source=zero.xyzUse this endpoint when you need server-side kinematic character controller computation without running a local physics engine, particularly useful for AI agents managing game character simulations, NPC locomotion pipelines, or physics validation workflows that require remote compute.
{
"type": "json",
"example": {
"success": true
}
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