Pixel Art Animation Job Creator (Non-Destructive, Durable Dispatch) is a paid API for AI agents from pixelart.withzero.xyz, paid per call via MPP, $0.6/call, status unknown (last checked 2026-10-10, last successful call 2026-07-13).
Creates a paid, non-destructive animation job on a pixel art canvas that generates in-between frames from a source frame using preset or custom motion, publishes a reviewable draft without modifying the canvas until explicitly applied.
Create a paid, non-destructive first-party animation job through durable remote dispatch. The engine redraws locked target poses through a swappable reference-image model, generates recursive in-betweens with deterministic pixel flow, normalizes every frame to one palette and anchor, verifies motion/identity/topology, and publishes a reviewable draft. Poll the returned status URL while the remote worker runs; the editable canvas changes only after explicit application. The request escrows its exact price and settles only after durable acceptance: $0.60 without smoothing, or $0.80 for the default one-pass and optional two-pass modes. Full agent guide: https://pixelart.withzero.xyz/llms.txt
Returns a job object with a UUID job ID, canvas ID, initial status (queued/running/ready/needs_review/failed), a statusUrl to poll for completion, frame count, engine version (pixel-redraw-v1), and source frame metadata including dimensions and content hash. The canvas is not modified until the draft is explicitly applied.
POSThttps://pixelart.withzero.xyz/api/v1/canvas/{id}/animation-jobs?utm_source=zero.xyzUse this endpoint when you need to generate a multi-frame pixel art animation from an existing canvas frame without immediately overwriting the canvas — ideal when you want to review the generated animation before committing, need deterministic frame generation with palette normalization and motion verification, or want preset game-ready motions (idle, walk, attack, jump, hurt) with optional smoothing passes. Prefer over the destructive Retro Diffusion animation endpoint when non-destructive, reviewable drafts are required.
| Field | Type | Description |
|---|---|---|
| fps | integer | |
| loop | boolean | |
| motionrequired | — | |
| clipName | string | |
| frameCount | — | |
| sourceFramerequired | integer | |
| smoothingPasses | — | |
| targetFrameCount | number |
| Field | Type | Description |
|---|---|---|
| jobIdrequired | string | |
| sourcerequired | object | |
| statusrequired | string | |
| createdrequired | boolean | |
| canvasIdrequired | string | |
| statusUrlrequired | string | |
| frameCountrequired | integer | |
| engineVersionrequired | string |
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