Controller Sampling — String Normalisation + Secondary-Measure Weighted Mean is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-26).
Normalises game-area strings and computes a sample-count-weighted mean of input_latency_ms (or vice versa) across up to 200 controller sampling records, returning two analytical reports.
Controller sampling — String normalisation + Secondary-measure weighted mean: String normalisation + Secondary-measure weighted mean for supplied controller sampling records (input_latency_ms, sample_count). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.
Returns two analytical reports: (1) a string-normalised version of the game_area field across all submitted rows, and (2) a secondary-measure weighted mean of the selected field (input_latency_ms or sample_count) using the other measure as the weight, computed over up to 200 input rows.
POSThttps://market.datapackvibe.com/x402/assistant-ib26-game-15-034?utm_source=zero.xyzChoose this endpoint when you have controller sampling records with game area labels that need string normalisation AND you need a weighted mean computation where one numeric measure (e.g. sample_count) weights the average of another (e.g. input_latency_ms). It is a fixed-price offline computation — no live lookup, prediction, or external action — making it ideal for batch analytical post-processing of gaming telemetry data up to 200 rows.
| Field | Type | Description |
|---|---|---|
| rows | array | |
| field | string |
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