Scene Geometry Row Deduplication and Numeric Interval Filter is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.01/call, status unknown (last checked 2026-10-22).
Deduplicates scene geometry rows and filters records by a numeric interval on object_count or triangle_count, returning up to 2 analytical reports for up to 200 rows.
Scene geometry — Exact row deduplication + Numeric interval filter: Exact row deduplication + Numeric interval filter for supplied scene geometry records (object_count, triangle_count). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.
Returns up to 2 analytical reports: one showing the deduplicated set of scene geometry rows (exact duplicates removed), and one showing the subset of rows where the chosen numeric field (object_count or triangle_count) falls within the specified minimum–maximum interval.
POSThttps://market.datapackvibe.com/x402/assistant-ib26-creative-05-043?utm_source=zero.xyzUse this endpoint when you need to both deduplicate scene geometry records and apply a numeric range filter to object_count or triangle_count in a single call, and your dataset is 200 rows or fewer. It is ideal for 3D asset pipeline quality checks, game engine scene audits, or pre-processing scene data before further analysis. Prefer it over general-purpose data tools when you want a combined deduplication + interval filter report delivered as structured output without setting up local processing.
| Field | Type | Description |
|---|---|---|
| rows | array | |
| field | string | |
| maximum | number | |
| minimum | number |
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