Blender Convert Blend is a paid API for AI agents from market.datapackvibe.com, paid per call via x402, $0.02/call, status unknown (last checked 2026-10-16).
Converts a 3D mesh (JSON, GLB, or OBJ) into an editable Blender .blend scene file, running locally in Blender with configurable material and geometry settings.
Blender: Convert Blend: Save an editable Blender scene from a supported model input. Accepts mesh JSON, small GLB or OBJ; without input uses an explicitly labelled demo mesh. Runs locally in Blender. Bounded small-model processing, normally under 60 seconds; a busy worker returns an error before payment settlement.
Returns an editable Blender .blend scene file containing the converted mesh with applied PBR materials (color, metallic, roughness), processed at the specified resolution and face target count. If no mesh is supplied, the response uses the included demo mesh and labels it explicitly as such.
POSThttps://market.datapackvibe.com/x402/studio3d-process-convert-blend?utm_source=zero.xyzChoose this endpoint when you need to programmatically convert a 3D mesh (JSON vertex/face data, GLB, or OBJ) into an editable Blender .blend scene with configurable PBR material settings. Ideal for automated 3D asset pipelines that need Blender-native files for further editing. Best suited for small models (under 10K vertices / 512 KiB). Not suitable for large scenes, animated models, or image-embedded GLBs.
| Field | Type | Description |
|---|---|---|
| mesh | object | Optional mesh in Blender Z-up coordinates. Max 10,000 vertices and 20,000 faces; each face has 3..16 indices. |
| seed | integer | |
| angle | number | |
| color | string | |
| count | integer | |
| amount | number | |
| factor | number | |
| sample | string | If no model is supplied, process the included demonstration mesh; response identifies this explicitly. |
| metallic | number | |
| roughness | number | |
| resolution | integer | |
| model_base64 | string | Optional base64 GLB (geometry and PBR values, without images/animations) or OBJ geometry, at most 512 KiB decoded. Mutually exclusive with mesh. No URLs or local paths. |
| model_format | string | |
| target_faces | integer |
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