Halowerk MMR Matchmaking Pair Selector is a paid API for AI agents from gaming.halowerk.com, paid per call via x402, $0.003/call, status unknown (last checked 2026-09-14).
Enumerates feasible player pairs from a pool, ranks them by rating gap then worst latency, and greedily selects disjoint matched pairs within configurable skill and latency constraints.
Enumerates feasible player pairs, ranks them by rating gap then worst latency, and greedily selects disjoint pairs. This is a transparent local pairing heuristic, not globally optimal team balancing, skill inference, anti-smurfing, or a live queue service.
Returns a list of greedily selected disjoint player pairs that satisfy the max_rating_gap and max_latency_ms constraints, ranked by rating gap and then worst latency among feasible pairs. Includes the paired player IDs and the metrics used for ranking each pair.
POSThttps://gaming.halowerk.com/v1/matchmaking-mmrUse this endpoint when you have a known pool of players (2–500) with pre-measured latency and existing skill ratings and need a fast, deterministic, locally computed greedy pairing — not a global queue, live matchmaking service, anti-smurfing system, or team-balancing optimizer. Ideal for lobby-side or tournament-bracket pairing where you control the player set and want transparent, reproducible pair selection.
| Field | Type | Description |
|---|---|---|
| players | array | |
| max_latency_ms | number | |
| max_rating_gap | number |
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