Metallic-Roughness Packer MCP is a paid API for AI agents from api.m2mcent.com, paid per call via x402, $0.15/call, status unknown (last checked 2026-09-14).
Packs metallic and roughness texture maps into a combined PBR texture asset for 3D rendering pipelines
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A processed, channel-packed texture combining metallic and roughness data into a single PBR-compatible image asset, suitable for use in GLTF, game engines, or WebGL renderers.
POSThttps://api.m2mcent.com/metallic-roughness-packer-mcp/api/processChoose this endpoint when you need to pack separate metallic and roughness PBR texture channels into a single combined texture map for use in GLTF pipelines, game engines (Unreal, Unity), or WebGL renderers like Three.js. Prefer this over manual image editing when automating texture pipeline steps in an agentic workflow.
| Field | Type | Description |
|---|---|---|
| payload | string |
{
"type": "json",
"example": {
"success": true
}
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