Rengi Forge: 2D Tilemap Level Design is a paid API for AI agents from rengi.dev, paid per call via x402, $1/call, status unknown (last checked 2026-10-22).
Fills a 2D tilemap with terrain (including proper corner transitions), decorations, obstacles, and multi-tile stamps, then outputs Tiled .tmj, Unity Tilemap JSON, and a preview image.
Level design: Fill a 2D tilemap: terrain with proper corner transitions, decorations, obstacles and multi-tile stamps; Tiled .tmj, Unity Tilemap JSON and a preview. Full schema: https://rengi.dev/v1/level-design/schema
Returns a Tiled .tmj file, a Unity Tilemap JSON, and a preview image of the generated level — including terrain tiles with proper corner/edge transitions, placed decoration tiles, obstacle tiles, and any multi-tile stamp objects, all laid out according to the provided level design parameters.
POSThttps://rengi.dev/v1/level-design/place-2d?utm_source=zero.xyzChoose this endpoint when you need a complete, game-engine-ready 2D tilemap with terrain corner transitions, decorations, obstacles, and multi-tile stamps in one call — especially when you need simultaneous Tiled .tmj and Unity Tilemap JSON output. Prefer it over manual tile placement tools when automating level generation pipelines for Unity or Tiled-based games.
| Field | Type | Description |
|---|---|---|
| inputrequired | object |
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