Rengi Forge GLB Inspector is a paid API for AI agents from rengi.dev, paid per call via x402, $0.05/call, status unknown (last checked 2026-10-22).
Inspects a GLB 3D file and returns a detailed analysis of triangles, draw calls, materials, texture memory, animations, glTF validator errors, and concrete optimization suggestions — without modifying the file.
GLB optimizer: Inspect a GLB without changing it: triangles, draw calls, materials, texture memory, animations, glTF validator errors, and concrete suggestions to make it lighter. Full schema: https://rengi.dev/v1/glb-optimizer/schema
Returns a structured analysis report including: total triangle count, number of draw calls, list of materials, texture memory consumption, animation metadata, any glTF spec validation errors, and a prioritized list of concrete suggestions to reduce file size and improve rendering performance — without altering the original file.
POSThttps://rengi.dev/v1/glb-optimizer/inspect?utm_source=zero.xyzUse this endpoint when you need a read-only diagnostic pass on a GLB — to understand its current state before deciding whether or how to optimize. Prefer this over the sibling 'shrink' or 'LOD' endpoints when you want a human-readable report with concrete suggestions rather than a transformed output file. Ideal for CI/CD pipelines, artist review workflows, or any situation where you need to audit a model without committing to changes.
| Field | Type | Description |
|---|---|---|
| glb | string | |
| glbUrl | string |
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