Rengi Forge Level Design Revise is a paid API for AI agents from rengi.dev, paid per call via x402, $0.5/call, status unknown (last checked 2026-10-22).
Revise a placed 3D level by applying instruction-based or structured zone edits (scatter, cluster, along-path rules) while preserving untouched zones' exact transforms.
Level design: Change a placed level with an instruction or structured zone edits; untouched zones keep their exact transforms. Full schema: https://rengi.dev/v1/level-design/schema
Returns the updated level with revised zone placements applied — modified zones reflect the new scatter, cluster, or along-path rules while untouched zones retain their original exact transforms and asset positions.
POSThttps://rengi.dev/v1/level-design/revise?utm_source=zero.xyzUse this endpoint when you need to make targeted, rule-based edits to specific zones of an existing placed 3D level without disturbing the rest of the scene. Prefer it over full level regeneration when only a subset of zones need updating, or when you need precise procedural placement control (scatter density, clustering, path-following) with guaranteed transform preservation for untouched areas.
| Field | Type | Description |
|---|---|---|
| edits | array | |
| jobId | string | |
| instruction | string |
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