Rengi Forge Sprite Sheet Slicer is a paid API for AI agents from rengi.dev, paid per call via x402, $0.05/call, status unknown (last checked 2026-10-22).
Cuts a sprite sheet image into individual frame PNGs by either a fixed grid layout or by detecting transparent gaps between sprites, returning individual frames plus a ZIP archive.
Sprite tools: Cut a sprite sheet into frames by grid or by transparent gaps; frame PNGs plus a ZIP. Full schema: https://rengi.dev/v1/sprite-tools/schema
Returns individual frame PNG images extracted from the sprite sheet plus a ZIP archive containing all frames. Each frame is cropped to the detected or specified cell boundaries, optionally trimmed of transparent edges.
POSThttps://rengi.dev/v1/sprite-tools/slice?utm_source=zero.xyzUse this endpoint when you need to decompose an existing sprite sheet into its constituent frame images, either knowing the grid layout in advance (grid mode with rows/cols/cellWidth/cellHeight) or relying on transparency gaps for automatic detection (auto mode). Prefer this over manual cropping pipelines or client-side canvas slicing when you need a reliable server-side solution that also outputs a convenient ZIP. Pair with the Rengi Forge sprite packer endpoint if you need to re-atlas the frames afterward.
| Field | Type | Description |
|---|---|---|
| cols | integer | |
| mode | string | |
| rows | integer | |
| trim | boolean | |
| image | string | Base64 PNG, JPEG or WebP. |
| margin | integer | |
| minArea | integer | auto mode: ignore islands smaller than this many pixels |
| spacing | integer | |
| imageUrl | string | |
| cellWidth | integer | |
| cellHeight | integer | |
| mergeDistance | integer | auto mode: islands closer than this merge into one sprite |
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